Nuclear War Expansion Cards Created by Bernard HP Gilroy and students (c) 2005 Gilroy. Free for non-profit use. More information (including a consolidated list) is available. |
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Arms Race |
Card |
You and an enemy are locked in an arms race. Four separate times, you and he/she draw a card from the deck. Whoever draws the higher card (see below) may, at his/her option, keep it by discarding a different card from his/her hand. In the event of a tie, both may keep their cards. Any card not taken is reshuffled into the deck.
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Additional Notes and Information: |
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Yes, I know that this allows a wimpy Polaris to trump an awesome 100 Megaton warhead. Too bad -- missiles are intrinsically more photogenic than bombs, and this is a PR exercise. :) I fully expect that I've missed a few types of cards. We'll add them as they arise. -=-BhpG 2005 0619 |