Nuclear War Expansion Cards Created by Bernard HP Gilroy and students (c) 2005 Gilroy. Free for non-profit use. More information (including a consolidated list) is available. |
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Special | ||
Spy Plane |
Card |
Play via your command line.
The plane then moves to the next country same direction. Persists until shot down; spends turn over homeland refueling (no intel on self) You may opt not to spy, in which case plane simply moves at end of turn. |
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Additional Notes and Information: |
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This is a little like the Spy Satellite and a little like the Cruise Missile. It's a little weaker than the Spy Satellite in that you can't control on whom you spy, but at least you don't need a booster to launch it and the enemy can't take specific action to counteract it. I'm a little concerned about having it be a "Special", since there are anti-Special cards and I don't want them being able to shoot down the spy plane. It might be re-classed as a "bomber" with zero loadout. -=-BhpG |