Nuclear War Expansion Cards
Created by Bernard HP Gilroy and students
(c) 2005 Gilroy. Free for non-profit use.
More information (including a consolidated list) is available.
Special
Fail Safe

Card
Text

Play when you flip over a bomber (not a missile).
You may immediately flip over the next card. If it is a warhead, detonate it as usual. If it is not, lose the card and a
turn. If the bomber you play is the Stealth Bomber, you may flip over an additional card (in addition to the warhead that activated the bomber.)

Additional Notes and Information:

This is quite clearly the bomber equivalent of Itchy Trigger. I honestly can't remember why I made Itchy Trigger applicable only to missiles, but it seemed odd, so I made this one too.

In engineering parlance, a "fail safe" is a design such that, even if the device fails, it does so in the manner causing the least damage. But the card's name is taken of course from the novel and movie of the same name. In the Cold War, during an international crisis, bombers were scrambled toward their "fail safe" positions -- where usually they would hover, being in the air and thus immune to a Soviet first strike. This was meant to create a credible second-strike capability and so deter Soviet attack. But in the story, the planes are not recalled (due to error) and the situation escalates.

The icon is meant to convey the related idea of giving your bomber "the green light" to go ahead and attack.

-=-BhpG 2005 0620